notes from Wednesday · 2005-09-29 04:00

Here are some notes from the first day of the Technology Review Emerging Technology conference at MIT – I’ll probably add a bit of commentary later, but here they are raw.

Let me say, it’s a pretty stunning lineup, and some of the things they are working on are truly world changing – not just “hitting keys on the monkeybox” as Joshua framed all our social computing stuff.
———
Nicholas Negroponte
the $100 laptop

solutions to most problems include education – or may just be education

particularly primary and secondary schools
in emerging nations, the problem isn’t connectivity – it’s not a solved problem, but there are enough people working on it, regulatory regimes are changing

for education the roadblock is the laptop

people often start working for the emerging world as charity or similar, this is fine, but maybe not always the best reason

[weirdly go into Powerpoint rant]

made his first powerpoint for this!

Logo, computing for children at MIT (Seymour Papert), 1980s

Costa Rica – best, longest use of computers in development

built two schools in Cambodia, with computers – 1999 – no water, electricity, even roads

told the kids to take home the laptop to use

no kids were allowed to open the laptops – parents thought it would break

parents loved it – the computer was the brightest light source in the house!

in 4 years, 1 laptop out of 50 broke
100% of the AC adapters broke

why? ownership. proud to own and use.
families made cases for them.

in Maine, kids get a laptop during their education

“one laptop per child” – olpc
non-profit – means price will go down
scale – important for mindset. tech cos focus on bigger, better, smaller, not cheaper. sclae gets you strategy in these companies.
countries—free
corporate partners – needed to get this moving
25% MIT funded, 75% others

countries pay in advance for a million units

“impossible” – means MIT can do it
50% of the price of a laptop is sales/marketing/distribution
display is biggest cost – $35
75% of the hardware is to support the weight of the OS and software – obese and unreliable

7.5 inch screen dual-mode, one transmissive, other b&w 4x resolution sunlight-proof display (ebook!)

has to be wind-up

Open Source

Mesh network
2Mbit can serve 1000 kids
Grey market – trying to make them hard to sell, and solve the need for cheap laptops other ways. Make them distinctive, like a post office truck or an Army jeep – unsellable
parallel commercial market – maybe $200
design is important – not cheap, not a toy

shows the latest picture of it!

personalisable! – case schemes – maybe engrave the kids name on each laptop
AC cord is the strap, several power modules
looking for a 3rd party accessory market to grow

rollout – 5 countries plus MA – china brazil thailand south afica (malaysia?)
beta is 15 million
china and india – half of all primary and secondary schoolkids in the world

Nov 17th – launch – tethered prototypes

year 2 – 07? 100-150 million units
3 times the current world production of laptops

haven’t talked about the content side
part wikipedia-style
also have Squeak and Scratch and other projects – tools to be creative

will move to flexable and printble displays, e-ink

10:1 ratio for handcranking – can do it for ebook mode, at least
eink would give 100:1

****
questions

what about China, and the crackdown on Internet and censorship?
he is clear with heads of state – we are selling you a trojan horse
china spends $19 a year per child on textbooks
he avoids the question

what’s it like being on the other side of the fence – making real products rather than just researching for others?
On-the-fence – it’s not a commercial machine
only way to be able to stand next to government

how do you break through the education mafia and the dept of education?
Maine was key
no one went from being enthusiastic to the other way, but the others have migrated to being enthusiastic
truancy plummeted
PTA meeting attendence skyrocketed
kids participated more in classrooms

is now the time to rethink the entire teaching process?
this is not teaching as we know it
only a small part of learning comes from teaching
this is a tool to make it more continuous and seemless
it’s going to take decades

is this a Marxist thing? Well, education is always mainly state funded

curve downwards, $100 is still to expensive, gonna have less memory etc. if possible

how to stop pornography?
experience in Guatamala has been opposite to the example given
Gutenburg doesn’t get flack for it, cell phone industry don’t get flack for terrorism (!)
finding ways to block things and look for best way forward

*********************************************

Jeff Hawkins

runs a nueroscience institute(!) as well as starting Palm,Compass etc.

can a new theory of neocortex lead to the creation of truly intelligent machines?

Hierarchical Temporal Memory (HTM)

published a book called On Intelligence
a biological theory

now have a mathematic formalism
formed a company called Numenta

will describe the technology, not to prove his claims (only got 45 mins)

[gets his brain out]

neocortex – 1000 square cm if ironed out
has differentiated areas

about half neuroscientists believe this principle

senses are a filter (million of senses parallely processing)

world – is causes
through senses
to cortex/HTM – “beliefs”

causes are persistant, inc. words, ideas, all patterns

want to build a representation

what does an HTM do? – discovers causes in the world – infer causes of novel input – predict future causes and input – creates motor behaviour

you can determine the cause of a picture in about 300ms

going to talk just about the first

discovering and inferring causes has proven to be very difficult

– machine learning, visual pattern recognition

HTMS use a hierarchy of connected nodes
each node discovers causes, passes beliefs up and predictions down

why does a hierarchy make a difference?
belief propogation – quickly have entire system reach best overall consensus
shared representations – give generalisation and efficiency (seems similar to OO reuse)
affords a mechanism for attention
matches hierarchical causes in real world
each node stores sequences of patterns – changing sense data leads to stable beliefs at top, which lead to changing predictions and behavious at the bottom

How does each node discover causes?
Nodes learn common spatial patterns, learn common sequences
things that happen at the same time are likely to have the same cause

[this fits with Seth Roberts’ theory on diet]

can assign common causes to patterns, and ignore uncommon patterns

Use context from above in hierarchy
bottom-up doesn’t account for pictures of both apples and bananas meaning fruit

Do they really work?
no time for a live demo

built a simple visual system, 32 by 32, 3 levels of HTML, bottom level each node looks at 4 pixels

trained by moving it around in the display. over time is very important.

Numenta’s goals
maximise postive impact of HTM technology
build a community to develop HTM and HTM applications

product mid end of next year

think these can get very very big – 300 million nodes in the human brain – can go further

what’s it for?
go beyond biology – go faster, larger and give exotic senses
this is not about being human like things at all – no emotions

what humans find easy that computers find hard
vision, language, robotics
security to self-driving cars
add IR, sonar, radar

discovering causes in exotic worlds
geology, markets, weather, physics, genetics

www.onintelligence.org
www.numenta.com

***
questions

howcome the brain isn’t actually connected like this?
actually axioms are large but sparse

which is more important – discovery, inference or prediction?
too hard at the moment to see – and they’re inseperable
most excited in the discovery

example of exotic sense
brains are a 2d surface, not an efficient way of doing this, just what nature stumbled on – so can design computer systems in 3d and 4d systems

how does it stop erroneous discovery?
beliefs are just beliefs
we have many false beliefs
an inherrent problem
has to do with quality of data, especially primary data
can only correct by showing good data and conflicting evidence

any insights into how humans and groups learn?
(humans as nodes)
complex systems – markets, ant colonies, brains
maybe a general theory of complexity

**************

panel – Nolan Bushell, Dean Kamen et al

Nolan Bushnell, uWink
The quest & curses of the games industry

empty demographics – 15% play games
portable connected experience
arcades are dead

consumers will have
terabytes of data
gigabytes of bandwidth
secure permission only access
invisible technology

with you
high speed connectivity
geo information
bio sensors

do we really want photo realism???

diminish the potential for product differentiation
next round of consoles will be the last that are commercially successful
increasing software costs
drops in software innovation
blood ‘n’ gore loses cartoon defence

1982 – 44 million players
currently 18 million – what happened?

big bucks from a few people

uWink is trying to create stuff for other demographics

gaming so unpleasant on the small screen – portable is overhyped

other areas
megagames
machinma
game technology enhanced sports
immersive movies
micro music
self contained games
a million channels of entertainment

uWink Media Bistro
games used to be for parties
a framework for people to have a good time

most games today are one on one with the screen

even online, not a social experience

people want a social interactive experience
games to increase the talk

can play games on touch screens, and also order food and drink
chuckecheese pizza is basically horrible

electronic cocktail makers

party table – 6 players console, classic games and new
6 people is unstable, most parties are 2 or 4
will need people to mix

uWink will launch these in the fall
then working on a high school

school is obsolete
need to destroy the classroom
edutainment will become a reality

everyone believes in innovation, until they see it

not really interested in in-home entertainment – as this doesn’t provide a social experience (???)

women want a different kind of game – simple, knowledge based, word games, stimulate conversation, gives insight into themselves or life
wine tasting game

****

Dean Kamen
DEKA – safe water for the developing world

business and goverment far more difficult that the technology
80% of disease caused by water, or water bourne pathogens

came from working on ways to make water clear enough for injection

1.1 billion lack safe water
correlation between bad water and lack of money

needs to be 50 times more efficient than distillation to be economic

need to get to 500w for a village of people – 100 people

1-2p a gallon

experts say there are ways of doing it cheaper, but each for specific problems – heavy metals, bacteria etc.

need a one-shot method – no need to decide what is wrong with the water to treat it

put any water in – jsut add water!
no consumables, just electricity

about $1000 a box
local entrepreneur model

******

Robert Langer

most paradigms in media materials come from doctors going into their house and finding things similar to properties of the body

artificial heart – flexible like ladies’ girdles, so tried polyether urethane
hard to change once this has been made

now relooking at materials for medical use

looking at polymer erosion – changing the way things dissolve

reviews make it difficult to change things

materials for minimally invasive surgery – strings that go into the body, and then change shape at body temperature water

making and growing any kind of human cells – currently FDA-approved for skin grafts

*******

Charles Liebert

uniqueness in biotechnology: the bottom up paradigm

dna, proteins go into cells, which go into big systems like humans

nanowires and nanoclusters go into device and circuits, to go into large integrated nanosystems – electronics, photonics or biology and medicine

limited set of building blocks

need to encode information during synthesis not by lithography – key differentiator to current engineering

nanophotonics – bottom up assembly of optically active building blocks – subphoton size building blocks

handheld systems for detecting anything biological

could be used to build a natural interface wtih the brain neurons

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